Moriarcis: City of the Dead - Oblivion Mod

Project Highlights:

- Worked around engine limitations to create a race of skeletons by disassembling Oblivion skeleton model, and turning it into clothing.
- Wrote 7 custom spells with OblivionScript, each with unique effects.
- Designed, documented, and constructed an underground ruined city, as well as 2 new dungeons.
- Wrote extensive scripts for custom-made placable, posable, and equippable skeletal mannequins.
- Created 2 new armors by reassembling and retexturing stock Oblivion meshes.

Description:

This massive Oblivion mod focuses on creating a compelling atmosphere by contrasting a living, breathing city full of fully-scripted NPCs with the fact that these NPCs are all undead skeletons. Adding 7 new spells, a brand new city, 2 new dungeons, several quests, and fully posable and equipabble skeletal mannequins, Moriarcis adds approximately 2-3 hours of play time to Oblivion.

Screenshots